FiveM Developer for GTA RP Server with Evolving City Mechanics

FiveM Developer for GTA RP Server with Evolving City Mechanics

FiveM Developer for GTA RP Server with Evolving City Mechanics

Upwork

Upwork

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13 minutos atrás

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Sobre

Main Concept The city starts 100% "raw": no asphalt, no streets, no public buildings, no housing developments. Everything is built progressively and collaboratively by the players over time. 100% virtual economy (server currency), without any kind of real monetization or pay-to-win. Key mechanics that need development: Permanent death with full reset (except if you have virtual life insurance) RP judgment by player judge (decides if death was fair or unfair) Temporary blocking of virtual assets/goods/balance due to RP debts (funeral home, hospital, gas station, etc.) – all narrative, without technical restrictions that require real-world payment Virtual city hall as a central hub: sale of concessions and permits (police, fire department, judge, hospital, dealership, construction, garbage collection, legal and illegal businesses) Progression of concessions (e.g., to be a judge, you first need to have the concession of delegate + X hours played) Creation of free businesses (legal or illegal) via automated bot Player ranking (richest, most honest, most influential, etc.) Initial incentives for the first 10 players (land, rare items, or free concessions after X hours played) Bots on Discord/Telegram For: Automatic creation of companies and concessions Requests to the city hall Guidance and notifications to players Technical Requirements ESX or QBCore Framework (you choose which is best) Clean and organized scripts in Lua + MySQL Integration with Discord/Telegram bots (Node.js or Python) Full compliance with FiveM and Rockstar rules (no in-game advantage for real money) Initial setup to run stably on a VPS with up to 20 players. As the number of players increases, the VPS space also increases. Expected Deliverables: Complete and commented source code Script documentation Support for installation and initial configuration Testing and bug fixes until the server is 100% stable